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    Software Architecture with UML Training

    Embedded Software Engineer Series
    This course provides a comprehensive understanding of software architecture, including methods, languages, and best practices. Participants will learn how to design, describe, and evaluate software architectures using UML, as well as apply key architectural patterns and frameworks.

    Through theoretical lessons and practical exercises, trainees will gain hands-on experience in defining software architectures using various perspectives, views, and industry-standard processes.

    Software Architecture with UML Training Objectives

    • Understand the fundamentals of software architecture and its role in system development
    • Learn component-based system architectures and architectural design languages
    • Develop effective software architectures using best practices and industry standards
    • Apply software architecture patterns and styles
    • Describe architectures through viewpoints and perspectives
    • Evaluate and refine architecture definitions using structured methodologies
    • Explore leading architectural processes such as RUP
    • OpenUP
    • and VAP

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    Key Point of Training Programs

    We have different work process to go step by step for complete our working process in effective way.
    • Software Architecture with UML Prerequisites

      A solid understanding of UML

      Target Audience

      Engineers and technicians involved in software architecture and system development

    • Software Architecture with UML Training Format

      In-Person

      Online

    • Software Architecture with UML Outline

      Day 1: Introduction to Software Architecture
      Defining Architecture

      System, business, software, technical, product line, and enterprise architectures

      Understanding Software Architecture

      Objectives, scope, and common misconceptions

      Importance and benefits of software architecture

      The ANSI/IEEE-1471-2000 standard for architectural descriptions

      Key Architectural Concepts

      Views and viewpoints

      Modules, components, and connectors

      Stakeholders and concerns

      Architectural styles and design languages

      Software Development & Architecture

      The role of software architecture in development cycles

      Software architecture vs. design

      Day 2: Software Architecture & UML
      Core Principles of Software Architecture

      Defining architecture vs. design

      Components, relationships, and interfaces

      The basic architecture design process and decision-making

      Evaluating architecture quality: Good vs. bad architectures

      UML in Architecture Descriptions

      Functional and non-functional requirements

      Identifying components and modeling system behavior

      Defining and documenting interfaces

      Component allocation and validation

      Architectural Structures

      Module-Based Structures: Decomposition, layered models, object structures

      Component & Connector Structures: Communication, concurrency, shared data, client-server models

      Allocation Structures: Deployment, implementation, and work assignments

      Architectural Views & Viewpoints

      Stakeholder perspectives and Kruchten’s 4+1 view model

      Siemens’ 4-view model (S4V) and SEI’s 3-view model

      The importance of design rationale and decision documentation

      Day 3: Architectural Styles & Patterns
      Fundamental Architectural Patterns

      Event-driven, pipes and filters, layered architecture

      Three-tier (MVC), client-server, peer-to-peer, share-nothing, plugins

      Object-Oriented Architecture

      Classes, relations, components, packages, interfaces, dependencies

      Distributed Systems Architectures

      Challenges and trade-offs in distributed systems

      Client-server architecture, statelessness, caching strategies

      RESTful architecture and resource-oriented design

      Service-Oriented Architectures (SOA)

      Components vs. services, lifecycle management, contract-based design

      Loose coupling, registrars, brokers, and late binding

      The OSGi/Java framework as an SOA example

      Day 4: Architectural Processes & Best Practices
      The Rational Unified Process (RUP)

      Artifacts, roles, workflows, and best practices

      Understanding why RUP adoption faced challenges

      Modern Process Frameworks

      OpenUP: An agile Unified Process variant

      Eclipse Process Framework (EPF) and OpenUP tooling

      Alternative Approaches

      The Two-Track Unified Process (2TUP) and its Y-shaped lifecycle

      The Visual Architecting Process (VAP): Technical and organizational perspectives

      Leadership in Architecture

      The balance between leadership and management

      Why effective architects must lead, follow, or step aside when necessary