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    Programming in C# for Experienced Programmers

    C# Programming Course - .NET 6
    This training course equips developers with the necessary programming skills to create applications using the C# language. Over the course of five days, participants delve into the fundamentals of C# program structure, language syntax, and implementation details. They then solidify their understanding by building an application throughout the week, incorporating various features of .NET 6.0.

    The course is designed to align with the essence of the Microsoft Official Curriculum course 20483 while ensuring it remains current with the latest features of Visual Studio 2022 and the cross-platform capabilities of .NET 6.0.

    Programming in C# for Experienced Programmers Training Objectives

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    • 100 GB Monthly bandwidth
    • Free security service
    • 2 Dashboard accounts

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    • Programming in C# for Experienced Programmers Prerequisites

      This course is intended for experienced developers who already have programming experience in C, C++, JavaScript, Objective-C, Microsoft Visual Basic, or Java and understand the concepts of object-oriented programming.

      This course is not designed for students who are new to programming; it is targeted at professional developers with at least one month of experience programming in an object-oriented environment. Those new to programming should consider
      Introduction to Programming. The course uses C# as the language to facilitate an
      introduction to programming generally, whereas this course focuses on the C# language itself, making it an excellent follow-on course. If you want to learn to take full advantage of the C# language, then this is the course for you.

    • Programming in C# for Experienced Programmers Training Format

      In-Person

      Online

    • Programming in C# for Experienced Programmers Outline

      Module 1: C# Syntax
      Microso� .NET 6 provides a comprehensive development pla�orm that you can use to build, deploy, and manage
      applica�ons and services. By using .NET, you can create visually compelling applica�ons, enable seamless communica�on
      across technology boundaries, and provide support for a wide range of business processes.
      In this module, you’ll learn about some of the core features provided by.NET and Microso� Visual Studio. You’ll also learn
      about some of the core C# constructs that enable you to start developing .NET applica�ons.
      Lessons
      • Lesson 1: Wri�ng Applica�ons in C# and .NET
      • Lesson 2: Types of Data and Expressions
      • Lesson 3: C# Language Constructs
      Module 2: C# Language Concepts
      Applica�ons o�en consist of logical units of func�onality that perform specific func�ons, such as providing access to data
      or triggering some logical processing. C# is an object-orientated language and uses the concept of methods to
      encapsulate logical units of func�onality. Although good prac�ce is to have methods that do just one thing, they can be
      as simple or as complex as you like. It is also important to consider what happens to the state of your applica�on when
      an excep�on occurs in a method.
      In this module, you’ll learn how to create and use methods and how to handle excep�ons. You’ll also learn how to use
      logging and tracing to record the details of any excep�ons that occur.
      Lessons
      • Lesson 1: Methods
      • Lesson 2: Method Overloading
      • Lesson 3: Excep�on Handling
      • Lesson 4: Monitoring
      Module 3: C# Structures, Collec�ons and Events
      To create effec�ve applica�ons, you must first learn some fundamental C# constructs. You need to know how to create
      simple structures to represent the data items you are working with. You need to know how to organize these structures
      into collec�ons, so that you can add items, retrieve items, and iterate over your items. Finally, you need to know how to
      subscribe to events so that you can respond to the ac�ons of your users.
      In this module, you’ll learn how to create and use structs and enums, organize data into collec�ons, and create and
      subscribe to events.
      Lessons
      • Lesson 1: Structs
      • Lesson 2: Enums
      • Lesson 3: Built-in Collec�ons
      • Lesson 4: Events
      Module 4: C# Classes
      In this module, you’ll learn how to use interfaces and classes to define and create your own custom, reusable types.
      You’ll also learn how to create and use enumerable type-safe collec�ons of any type.
      Lessons
      • Lesson 1: Crea�ng Classes
      • Lesson 2: Interfaces
      • Lesson 3: Understanding Generics in C#
      Module 5: C# Inheritance
      In this module, you’ll learn how to use inheritance to create class hierarchies and to extend .NET types.
      Lessons
      • Lesson 1: Hierarchies of Classes
      • Lesson 2: Polymorphism
      • Lesson 3: Extending Classes
      Module 6: Input and Output
      In this module, you’ll learn how to read and write data by using transac�onal filesystem I/O opera�ons, how to serialize
      and deserialize data to the filesystem, and how to read and write data to the filesystem by using streams.
      Lessons
      • Lesson 1: File I/O
      • Lesson 2: Serializa�on and Deserializa�on
      • Lesson 3: Streams
      Module 7: Database Access
      In this module, you’ll learn how to use En�ty Framework and how to query many types of data by using LanguageIntegrated Query (LINQ).
      Lessons
      • Lesson 1: En�ty Framework
      • Lesson 2: LINQ
      Module 8: Using the Network
      In this module, you’ll learn how to use the request and response classes in the System.Net namespace to directly
      manipulate remote data sources. You’ll also learn about REST and OData and look briefly at ASP.NET Core MVC.
      Lessons
      • Lesson 1: Web Services
      • Lesson 2: REST and OData
      • Lesson 3: ASP.NET Core MVC
      Module 9: Graphical User Interfaces
      In this module, you’ll learn how to use Extensible Applica�on Markup Language (XAML) and Windows Presenta�on
      Founda�on (WPF) to create engaging UIs.
      Lessons
      • Lesson 1: Using UI Frameworks
      • Lesson 2: Data binding
      • Lesson 3: Styling the UI
      Module 10: Applica�on Performance
      In this module, you’ll learn how to improve the performance of your applica�ons by distribu�ng your opera�ons across
      mul�ple threads.
      Lessons
      • Lesson 1: Mul�tasking
      • Lesson 2: Asynchronous Calls
      • Lesson 3: Dealing with Conflicts
      Module 11: C# Interop
      In this module, you’ll learn how to interoperate with unmanaged code in your applica�ons, and how to ensure that your
      code releases any unmanaged resources.
      Lessons
      • Lesson 1: Dynamic Objects
      • Lesson 2: Managing Resources
      Module 12: Designing for Reuse
      In this module, you’ll learn how to consume exis�ng assemblies by using reflec�on, and how to add addi�onal metadata
      to types and type members by using atributes. You’ll also learn how to generate code at run�me by using the Code
      Document Object Model (CodeDOM) and how to manage your .NET assemblies.
      Lessons
      • Lesson 1: Metadata
      • Lesson 2: Atributes
      • Lesson 3: Genera�ng Code
      • Lesson 4: Assemblies
      Module 13: Securing Data
      In this module, you’ll learn how to use the cryptography classes provided by .NET. You’ll implement symmetric and
      asymmetric encryp�on, and learn how to use hashes to generate mathema�cal representa�ons of your data. You’ll also
      learn how to create and manage X509 cer�ficates and how to use them in the asymmetric encryp�on process.
      Lessons
      • Lesson 1: Applica�on Security
      • Lesson 2: Symmetric Encryp�on
      • Lesson 3: Asymmetric Encryp�on